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    Top Developer Confirms Nobody Using PS3 To Full Capacity

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    Top Developer Confirms Nobody Using PS3 To Full Capacity Empty Top Developer Confirms Nobody Using PS3 To Full Capacity

    Post by Guest April 20th 2009, 6:17 pm

    SOURCE: http://www.gpriceshop.com/top-developer-confirms-nobody-using-ps3-to-full-capacity



    I
    am aware I am likely to get flamed for this as due to an NDA (non
    disclosure order) I am unable to name the developer or the game he was
    working on, but I still think it is worth discussing.

    Recently I travelled to see the preview demo of a hugely anticipated
    game coming out later this year. Once we had viewed the demo (which was
    interestingly given on Xbox, usually developers choose PC) we were
    allowed some one on one time with the technical guy to talk about the
    development of the game.
    I
    am not claiming to be a tech head in any way but I was interested in
    what I had been reading about developers not using the PS3 to it’s full
    capacity. As these guys had just developed an all new engine it seemed
    a fair question to ask him. My question was put like this

    “A lot of people say that game developers are not using the total
    capacity of the PS3. What have you guys done, if anything, to try to
    use the full potential of the machine in this new engine design and in
    this game”
    His answer, transcribed from my dictaphone was this
    “I do not think we will use the full potential of the PS3, no other
    developer has done so far. It is new technology and a different
    structure than we are used to working with. But I think we have used
    the PS3 very well. We have used SPU’s, the small processors,
    effectively.”
    My follow up question was
    “ So hand on heart, you would not rather play the game on Xbox 360 than PS3?”
    Answer, “No, they are basically the same”
    Now
    we all know there could be a world of difference in that basically, but
    I did get the feeling he was being sincere. On a show round of the
    studio we had we got a chance to see the game being played side by side
    by game testers looking for bugs and they did, graphically at least,
    look very similar.

    On the one hand you could see this as points in the PS3’s favor. On
    far less than its full capacity the PS3 is able to compete rather well
    with the Xbox 360. A grand claim to be able to make and Sony executives
    always sound a little smug when they discuss this.
    But
    my question is, if developers are never going to use the PS3’s full
    capacity as we all know has been indicated by Sony’s President of
    Worldwide Studios Phil Harrison, then what does the the theoretical
    full capacity count for?

    Surely, it is a bit like an athlete who always runs fourth claiming
    that his body has the best potential to win gold if only there were
    more hours in the day for him to train?
    Then
    again, perhaps we are asking ourselves the wrong question. Maybe it
    does not matter if the PS3 ever uses its full potential so long as it
    does get to the point where gameplay takes a substantial leap forward.

    There are claims for example that once utilized properly the PS3
    will allow a huge sand box style world to actually age, have permanent
    damage, and dead bodies will never disappear.
    Can
    the tech heads put us straight, is a substantial leap forward in
    gameplay imminent from this much lauded system? Are we ever going to
    see the PS3 leave the mark people say it is capable of or is all this
    famed potential to be wasted?

      Current date/time is May 11th 2024, 3:25 pm